<iframe 
  src="https://yourdomain.com/wp-content/uploads/jumpgame/index.html"
  width="800" height="400" 
  style="border: none;">
</iframe>
<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8" />
  <title>The Racers</title>
  <style>
    body { font-family: sans-serif; padding: 20px; background: #f5f5f5; }
    .hidden { display: none; }
    .winner { color: green; font-weight: bold; }
    input[type="text"] { width: 60%; padding: 8px; margin: 10px 0; }
    button { padding: 10px 20px; font-size: 16px; margin-top: 10px; }
    .toggle-btn { background-color: #eee; }
    
    /* WPM Circle */
    #wpmCircle {
      position: fixed;
      top: 20px;
      right: 20px;
      width: 100px;
      height: 100px;
      background-color: #4CAF50;
      border-radius: 50%;
      color: white;
      display: flex;
      align-items: center;
      justify-content: center;
      font-size: 24px;
      font-weight: bold;
      box-shadow: 0 4px 8px rgba(0, 0, 0, 0.2);
    }

    /* Race Track */
    #raceTrack {
      margin-top: 50px;
      position: relative;
      width: 100%;
      height: 50px;
      background-color: #ddd;
      border-radius: 25px;
    }

    .playerProgress {
      height: 100%;
      position: absolute;
      top: 0;
      border-radius: 25px;
      transition: width 0.1s ease-in-out;
    }

    #player1Progress {
      background-color: #3498db; /* Blue for player 1 */
    }

    #player2Progress {
      background-color: #e74c3c; /* Red for player 2 */
    }
  </style>
</head>
<body>

  <!-- Screen 1: Mode Selection -->
  <div id="screen1">
    <h1>🏁 Welcome to The Racers</h1>
    <p>Select the game mode:</p>
    <button id="offlineModeBtn" class="toggle-btn">Offline Mode</button>
    <button id="onlineModeBtn" class="toggle-btn">Online Mode</button>
    <br><br>

    <!-- This section will hide after a mode is selected and take you to the name input -->
  </div>

  <!-- Screen 2: Enter Player Names -->
  <div id="screen2" class="hidden">
    <h1>Enter Player Names</h1>
    <p>Player 1 Name:</p>
    <input type="text" id="player1Name" placeholder="Player 1">
    <p>Player 2 Name:</p>
    <input type="text" id="player2Name" placeholder="Player 2">
    <br>
    <button id="continueBtn">Continue</button>
  </div>

  <!-- Screen 3: Start Race -->
  <div id="screen3" class="hidden">
    <h2>Ready to race, <span id="p1Display"></span> and <span id="p2Display"></span>?</h2>
    <button id="startRaceBtn">Start Race</button>
  </div>

  <!-- Screen 4: Race -->
  <div id="screen4" class="hidden">
    <h2>🚦 The Race Is On!</h2>
    <p><strong>Race Sentence:</strong></p>
    <p id="raceSentence" style="font-size:18px;"></p>

    <div class="player">
      <label id="label1">Player 1: </label>
      <input type="text" id="player1Input" oninput="checkWinner(player1Name, this)">
    </div>

    <div class="player">
      <label id="label2">Player 2: </label>
      <input type="text" id="player2Input" oninput="checkWinner(player2Name, this)">
    </div>

    <p id="winnerMessage"></p>
    <button id="raceAgainBtn" class="hidden">Race Again</button>

    <!-- Race Track -->
    <div id="raceTrack">
      <div id="player1Progress" class="playerProgress"></div>
      <div id="player2Progress" class="playerProgress"></div>
    </div>
  </div>

  <!-- WPM Tracker Circle -->
  <div id="wpmCircle" class="hidden">0 WPM</div>

  <script>
    let player1Name = '';
    let player2Name = '';
    let sentence = '';
    let raceOver = false;
    let gameMode = 'offline'; // Default mode is offline
    let startTime = 0;
    let wordsTyped1 = 0;
    let wordsTyped2 = 0;
    let totalWords = 0; // To track the total words in the sentence

    const sentences = [
      "The quick brown fox jumps over the lazy dog.",
      "Typing fast is a superpower you can train.",
      "JavaScript makes the web come alive.",
      "Practice makes perfect when it comes to racing.",
      "Friends who type together, stay together."
    ];

    document.addEventListener("DOMContentLoaded", () => {
      const continueBtn = document.getElementById("continueBtn");
      const startRaceBtn = document.getElementById("startRaceBtn");
      const raceAgainBtn = document.getElementById("raceAgainBtn");

      // Mode toggle buttons
      const offlineModeBtn = document.getElementById("offlineModeBtn");
      const onlineModeBtn = document.getElementById("onlineModeBtn");

      // Mode selection
      offlineModeBtn.addEventListener("click", () => {
        gameMode = 'offline';
        alert("You have selected Offline Mode.");
        showNameInputScreen();
      });

      onlineModeBtn.addEventListener("click", () => {
        gameMode = 'online';
        alert("You have selected Online Mode.");
        showNameInputScreen();
      });

      // Continue button to move to race screen after name input
      continueBtn.addEventListener("click", () => {
        const p1Input = document.getElementById('player1Name');
        const p2Input = document.getElementById('player2Name');

        if (p1Input.value.trim() === '' || p2Input.value.trim() === '') {
          alert('Please enter both player names!');
          return;
        }

        player1Name = p1Input.value.trim();
        player2Name = p2Input.value.trim();

        document.getElementById('p1Display').textContent = player1Name;
        document.getElementById('p2Display').textContent = player2Name;
        document.getElementById('label1').textContent = player1Name + ': ';
        document.getElementById('label2').textContent = player2Name + ': ';

        document.getElementById('screen2').classList.add('hidden');
        document.getElementById('screen3').classList.remove('hidden');
      });

      startRaceBtn.addEventListener("click", () => {
        startNewRace();
        document.getElementById('screen3').classList.add('hidden');
        document.getElementById('screen4').classList.remove('hidden');
        document.getElementById('wpmCircle').classList.remove('hidden'); // Show WPM circle when race starts
      });

      raceAgainBtn.addEventListener("click", () => {
        startNewRace();
      });
    });

    function showNameInputScreen() {
      // Hide mode selection screen and show name input screen
      document.getElementById('screen1').classList.add('hidden');
      document.getElementById('screen2').classList.remove('hidden');
    }

    function startNewRace() {
      sentence = sentences[Math.floor(Math.random() * sentences.length)];
      totalWords = sentence.split(' ').length; // Calculate total words
      document.getElementById('raceSentence').textContent = `"${sentence}"`;
      raceOver = false;

      document.getElementById('player1Input').value = '';
      document.getElementById('player2Input').value = '';
      document.getElementById('player1Input').style.border = '';
      document.getElementById('player2Input').style.border = '';
      document.getElementById('winnerMessage').textContent = '';
      document.getElementById('raceAgainBtn').classList.add('hidden');

      // Reset progress bar
      document.getElementById('player1Progress').style.width = '0%';
      document.getElementById('player2Progress').style.width = '0%';

      // Start the timer when the race begins
      startTime = new Date().getTime();
      wordsTyped1 = 0;
      wordsTyped2 = 0;
      updateRaceTrack();
    }

    function updateRaceTrack() {
      const progress1 = (wordsTyped1 / totalWords) * 100;
      const progress
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